Saturday, August 27, 2011

Santa Monica Museum of Art


  I thought the end result of the exhibit was pretty ingenious in its creation. It started out a little slow, but as I began to understand more and more the style and message of the artist it grew on me.
Asian kids playing video game

   Marco Brambilla is a movie director turned artist and that definitely shows in his work.  He is probably most noted for directing the hit movie Demolition Man. His exhibit was divided into separate rooms with projected images on the walls. At first glance, the initial two rooms seemed lackluster to me. One was a video in fast motion of the first spaceship on the moon. The other was what looked like a kaleidoscope-style art. Then there was an entire room dedicated to just images of some kids playing a shoot-em-up video game.  Another room was images of people in an audience watching cinema. I'm thinking to myself I don't really need to come to a museum to see that I can do that on my own in a real movie theater. So I moved quickly through the beginning stages because the usher/security guard had already handed me a pair of 3D glasses and I
Kaleidoscope-style art
was ready to use them. The 3D specs were reserved for the last room which was the meat and potatoes of the operation. The room featured a collage of floating movies bits intertwined in 3D madness, two of them each on opposite walls. The stunning quality captured my attention for quite some time as I spent most of it trying to guess the origin of each movie piece that floated by. I was able to recognize a pretty good number of them. Some notable examples are bits and pieces from Star Wars, Moses parting the red sea in The Ten Commandments, Dirty Harry wielding his hand cannon, the Delorian from Back to the Future launching into another time, King Kong going on a rampage, the iconic glowing finger of E.T., and the list goes on..  The whole time all I could think was "Damn, I really wish I had some mushrooms!"  Ambient classical music filled the room and looped along with the video to add a heroic flair to the atmosphere.

    By far, the 3D aspect is what sells the entire experience.  Though, at first the rest of the exhibit seemed kind of lame to me, after hearing the interpretation of a fellow viewer I guess I gained a different perspective.  I think that's what makes art really cool.  It can be taken in so many different ways by different people, but at the center is always the artwork itself and it's appreciation (or lack thereof).  With that as the focal point, it gives way for sharing many different views and ultimately expanding your own ideas in the process. This experience in particular was definitely a wild ride.  Here is an example of some of the visuals of the last piece less the 3D..




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